Wow, here we go again. Another new Starcraft 2 gameplay video. I agree with everyone else, that this is the best battle report ever so far. A lot of real strategies have been applied here in this video. Everything seems so great and I am really looking forward for more.
This Terran vs Protoss video let us sees a lot more. Hellion, Rippers, and Thor seems very very cool. While in the Protoss side, we can see the usefullness of blink. Psi Storm and Nuke has pretty nice animation too ;)
However, one thing I really cannot stand is the "animation" of unit coming out from the Dropship. There is particulary "no animation" at all when a unit drop off from the Dropship. It just appear when you drop, and disappear when you load. Yes, I understand that's how it should work because we shouldn't have "cool down" time and there isn't any time for animation in this fast pace again, but still, this "no animation" thing really make Starcraft 2 drops uncool. At least I hope there will be certain animation that represent the load and unload action. What do you think?
The unit concepts in this game take us to the next level. In addition, the terrain features look badass, including watchtowers, explodable rocks, & "Golden" Minerals. PSI Storm animiation was cool, but the Nukes were unparalleled. Very cool.
It looks like spells will have a more significant role in this game, starting with Blink... and the gimmicks will be more prevalent with jetpacks, early drops, shrink-able depots, etc.
The funny thing is, most video game companies just keep shoving out games before the Christmas season. Say what you will about the delays in release date, but I think it's a promising turn of events. Look at sports games, like NHL 2009- they barely improved over 2008 aside from slight mechanical alterations, changing the fight sequence, & ONE, yes, only ONE, added feature.
As soon as the errors of 2009 are codified by fans, oops! Buy our next game, NHL 2010! No, we won't update the old software; we'll force you to buy new software instead! I don't think we'll have this problem with SC2.
Can you imagine WTF the SC2 expansion could possibly contain?